|Welcome to Nintendo Jeopardy, exclusively at NReviews! This
section of the website is no longer being maintained, but you
can enjoy the two Jeopardy style games using the links on the
On July 8th, 2005, the first version of Nintendo Jeopardy was
released, and it is Pokemon Edition 1. Our second Jeopardy
game is Pikmin Edition 1! Rules are listed below. You can also
send in your own questions to be put in our next edition! Below
this, you can read the rules.
Pokemon Edition was first posted on July 8th, 2005. Questions range from all over the
series, so be ready for anything! The game's questions/answers are accurate as of the day
published. Since the Pokemon universe has changed drastically since the questions were
written, please keep in mind that it essentially covers the first three generations of
Pikmin Edition was first posted on January 11th, 2006. Questions range to anything from
Pikmin or Pikmin 2.
You'll need at least two players. You can have as many players as you want, but to easily keep track of other
players, you should limit it to five. In the real Jeopardy, there are three players, so that really works best. One
person who isn't a player needs to be the host who will read each category's questions and have the provided
answers. This person should also keep track of score. Be sure to play in a well-lit area and in a place where the
players won't be easily distracted.
2. Basic Jeopardy Rules
Any player starts the game by choosing a category and money value in points. The host looks up the question and
reads it aloud. In Jeopardy, the 'questions' are actually answers and the 'answers' are really questions. For
example if somebody chose the category of "Super Mario Bros." for 2 points, the 'question' would read, "This is
Mario's brother." Grammatically, that is not a question, but really a statement. The 'answer' would be "Who is
Luigi?". The 'answer' is really a question, so that's what I mean. When I say 'questions' I mean, read the
statement in which there is one answer.
Anyway, after the host reads the question give the players four seconds to buzz in. If nobody buzzes in, then call
time and read the answer to it. In this case, the player who last chose the category chooses the next category as
well. If somebody does buzz in, they need to provide the answer in 'Jeopardy' format. Give them four seconds to
say the answer. If they get it correct, they earn the point value of the question, and get to choose the next
category and question. If they get it incorrect, they lose that point value, and it is deducted from their score. It is
possible to be in the negative (-) zone. If they get it wrong, give the other remaining players three seconds to buzz
in, and then four seconds to provide an answer.
Play continues like this until every question has been said for the first round of Jeopardy. You can set a time limit
for each round as well. A good time limit would be 15 minutes. Move on to the second round, which contains twice
as many points but the questions are slightly harder. Continue through this round until you're done. Then there
will be one final round question.
3. Jeopardy Question Format
The host is instructed to read the question to each player. That means the 'statement', because you need to
realize that I really mean 'the clue that gives the answer to it'. The answer is stated as a question, but that is what
the player is to come up with to earn the points. If you are confused, then replace the word 'question' with 'clue'.
So the host reads the clue and the player comes up with the answer.
If you are sending a question to us for a future game of Nintendo Jeopardy, you'll need to send the clue as a
statement, and the answer as a question. So if you're clue is 'Mario's princess friend whose name starts with a P'
the answer would be 'Who is Peach?'
4. Daily Double
In the first round, there is one Daily Double hidden behind a question (Two Daily Doubles are hidden in the
second round). Players do not see the Daily Doubles, and they don't know where each one is until one picks the
question. The host reveals that the player has found a Daily Double and asks how much they would like to bet on
the question. The player chooses up to an amount that they already have on their score; the value of the question
become irrelevant. If a player bets all of their money, then it is called a 'True Daily Double'. The question is read,
and the host gives the player a couple more seconds than usual to answer. If the player answers incorrectly, they
lose their bet, but if the player answers correctly they win their bet. Either way, that player gets to choose the next
5. Final Round
In this round, there is one category and one answer. Confirm all the players' scores with them. A player cannot
play the final round if they have a negative score. This probably won't happen, but if it does, they cannot play the
last round. The host should inform players to think about their bets for the final round at this time. A good idea for
players is to think about how much they can bet before they may go below other player's scores.
The host reads the category, not the question yet. After reading the category, give the players 15 seconds to write
down their bets on a small piece of paper. They can bet up to how much points they have. They may bet none of
their points if they want. Players should keep in mind that they only get their bet if they answer the question
correctly. Since the players are unaware of the question, and only know the category, it may be wise for a player
not to bet any money, if they think they'll get the answer wrong.
Collect their bets, and make sure their name's on each bet so you know whose bet is whose. Give each player
another small piece of paper to write his or her answers on. Then when everyone is ready, show and read the
question to the players all at once. Once you have completed reading the question once, give the players 30
seconds to write their answers. Keep holding the question up, so players can reread it if they need to. After 30
seconds has passed, call time. Every player puts their writing utensils down. The host asks each player, starting
with the player who currently has the lowest score, to show their answer. The player need not say anything. The
answer needs to be legible so everyone can read it. The host says if it's correct or not.
The host awards the player their bet if they answer it right. If they are incorrect, the host deducts their bet from
them. Keep going like this until all players have read their answers and the points have been added correctly. If
no player answered it correctly, then the host should read the correct answer to the players anyway. The winner of
the game is the player with the highest score after this round. Good Luck!
|All content is copyrighted
by Nintendo Reviews. This
Jeopardy game is based on
the TV show, which is
copyrighted by Sony
Pictures Digital Inc.